Shannon Appelcline, the author of the great Designers & Dragons book series about the history of RPGs and RPG companies (their sole weak spot is the lack of any info about games and companies outside the US, except for Games Workshop) has published a new history book. This time the focus is the venerable Traveller RPG which is protagonist of This is the free trader Beowulf - A system history of Traveller. The new book is published by Mongoose Publishing, the UK company that published the very first version (in one hardcover book) of Designers & Dragons. The book is available as a pdf and the publisher has already7 opened preorders for the printed, hardback version - there have been some criticism of the price. This is the official presentation:
"This is Free Trader Beowulf, calling anyone … Mayday, Mayday. A box emblazoned with those words went on sale for the first time on July 22, 1977, at the Origins III Game Fair, heralding the advent of the Traveller roleplaying game from GDW. It wasn’t the first science-fiction roleplaying game, but through its innovative design and through the development of its evocative universe of Charted Space, it would become the longest running SFRPG in the industry.
However, its path would not be simple. After Traveller reached its early apogee just four years in, it would face decades of increasing problems, raising many questions. Why did GDW decided to shatter their Imperium? What led them to seek outside help to produce the second edition of the game? Why did they abandon the Traveller game system with their next revision? How could such a popular publisher face bankruptcy just two decades on? Similarly, what happened to Imperium Games, QuikLink Interactive, and others who followed in GDW’s footsteps as the inheritors of the Traveller legacy? And finally, how did Mongoose Publishing reach into the past and bring Traveller back to its position as the industry’s best-loved SFRPG?
This volume answers those questions and more. It tracks Traveller from its inspirations in the early ’70s, though its initial publication, and across seven distinct editions of its original 2d6 gaming system. It reveals the stories of Traveller’s three major publishers; GDW, Imperium Games, and Mongoose, as well many licensees. Most importantly, it tells how Traveller fell into increasing darkness before descending into a Long Night, and how it rose again as a phoenix".